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#1 Rule: Try your best to
have fun. Remember your in Heaven where everyone is equal. Be it player
/td or just a player. And all rules apply to all.
V
This tournament is open to
all, with the exception of cheaters. If you live in
the same house as your P please change P's. Even though its hard to enforce this
rule we ask that all players be respectful and have fun and remember same
household doesnt mean they cheat. ..
V
No Booting of Anyone will be allowed from this
point on.Automatic DQ or warning by TD will be enforced Booting rule was changed
since we have host present now on vugames.
V
There will be no BRB allowed during game
please do this between games (5 minutes max please)
V
In the event that the HOST
finds a room locked, that table will forfeit participation in this
tournament. NO EXCEPTIONS TO THIS
RULE.
V
Each player is allowed
2 boots, per round and has 10 minutes to allow for rebooting
After 10 minutes has passed and the host has timed this, the sub is no longer a
sub, rather a permanent player. The TD will inform both the sub and the partner
that the sub is permanent and will remain from this point on during the
tournament. Should the partner decide they do not wish to continue with the
permanent player they may forfeit to the other team and the permanent sub is
also finished. Should the original partner
boot in a subsequent round they will be replaced by a substitute who will play
for 10 minutes awaiting the return of the original partner. Once again should
the original fail to return the substitute becomes permanent and the two shall
continue until they lose or win the tournament. NEITHER ONE ARE CONSIDERED A
SUBSTITUTE AFTER 10 MINUTES HAS PASSED !
V
NO SUBS ALLOWED IN
THE FINAL ROUND
AFTER THAT YOU ARE STUCK WITH A BOT
or The TD
V
We are all here for FUN and
COMPETITION. Please do NOT use insults or bad language
during tournament play.
V
DO NOT discuss the hand in
play in ANY language or Signal by the use of ANY game sounds during the hand.
V
NO ICQ, AOL Instant
Messenger, Yahoo pager or NetMeeting, ETC, are allowed to be used during
tournament play. If you are found using any communications devices,
you will be immediately disqualified.
V
If you suspect a player of
using a communication system please Private Message the host: WE DO NOT ACCUSE
PLAYERS OF CHEATING IN LOBBY
V
If a player is continually
lagging, send the host a private message and they will ask the player
to please speed up play.
V
In the event there is a
dispute over the game. The Tournament Director(s) has the FINAL DECISION.
V
If you don't agree with the
Tournament Director's decision please feel free to
contact:
admin@heavenshideaway.org
admin@heavenshideaway.org
V
IN THE EVENT OF A TIE.. A one
hand tiebreaker will be played after confirmation by the host.
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Copyrighted@
2002-2004 All rights reserved Please ask permission before coping anything
admin@heavenshideaway.org
VU games
rules to follow
RULES
VU Games and all of the system operators appreciate
your cooperation and hope you enjoy the exciting games and great community
here on VU Games. Playing on VU Games is a privilege, not a right. VU Games
reserves the right to deny access at any time at the discretion of VU Games.
Additionally, VU Games, in its sole discretion, may disqualify a Member for
engaging in any conduct that VU Games deems to be improper, unfair or
otherwise adverse to the operation of the VU Games Network or detrimental to
other users of the VU Games Network.
Basically, all we expect is a little common courtesy. Most folks know what
is appropriate and what is not. If you must have a heated argument with
someone simply take it to a private/password-protected room and out of the
public areas. Some games lend themselves to stronger language some do not.
Respect the flavor of the room and the players around you and there
shouldn't be a problem.
Note that as part of the registration process, you will be asked to submit
certain information about yourself to assist VU Games to identify yourself
as a ‘unique user.’ Additionally, you hereby acknowledge that VU games has
the right to collect certain identification information about your computer
and its operating system, including, but not necessarily limited to, the
identification numbers of your hard drives, central processing unit, IP
addresses and operating systems for identification purposes without any
further notice to you.
That being said, please take note of the following:
- To keep VU Games a fun place for everyone, we
ask that you show consideration for your fellow VU Games members and
follow these simple rules:
- Your chats are subject to review,
modification, and deletion without notice by VU Games. Profanity or
sexually explicit language is prohibited on VU Games. Some games lend
themselves to stronger language than others.
- Racial, ethnic, sexual, or religious slurs are
prohibited. Personal attacks, fighting, and disruptive behavior are
prohibited and can result in removal from the room, at the discretion of
a VU Games employee.
- Please do not flood chats (impede
conversations by using repeated blocks of text) or "shout" at other
members through the use of capital letters. This behavior may lead to
loss of VU Games privileges.
- When you choose a screen name, or identify a
chat room, or otherwise create a label that can be seen by other
Members, you must abide by the rules of common decency. If VU Games, in
its sole discretion, finds such a label offensive, it reserves the right
to change the name, remove the label and corresponding chat room and/or
suspend you from all future games and Prize Draws.
- In addition to the above, participation in any
of the following activities are violations of the VU Games Code of
Conduct:
The use of machines, computers, software, scripts, or any other automated
system to play on VU Games' site is strictly prohibited. You are similarly
restricted from playing on VU Games' site with more than one type, version
or copy of browsing software at one time. If you are suspected of engaging
in any activity of this sort, VU Games may decide to revoke your "user
name," effective immediately. A Revocation will result in your total and
permanent disqualification from this and any and all future VU Games
Games, as well as other features or Promotions available on the VU Games
Network. Should VU Games determine, in its sole discretion, that you have
violated any of the prohibitions contained in this Code of Conduct, VU
Games shall have no obligation to award any prizes won by you, and may
select an alternate winner.
ANY ATTemPT BY YOU OR ANY OTHER PLAYER TO DELIBERATELY DAMAGE VU GAMES'
WEB SITE OR UNDERMINE THE LEGITIMATE OPERATION OF THE PROMOTION IS A
VIOLATION OF CRIMINAL AND CIVIL LAWS AND, SHOULD SUCH AN ATTemPT BE MADE,
VU GAMES RESERVES THE RIGHT TO SEEK DAMAGES FROM ANY SUCH PLAYER TO THE
FULLEST EXTENT PERMITTED BY LAW.
You may not harass, threaten, embarrass or cause distress, unwanted
attention or discomfort upon another user of VU Games' sites or other
person or entity. Additionally, you may not cheat during game play,
including but not limited to modification of the game program files,
transmit or post sexually explicit images or other content which in the
sole discretion of VU Games is deemed to be offensive; nor shall you
transmit any unlawful, harmful, threatening, abusive, harassing,
defamatory, vulgar, obscene, hateful, racially, ethnically or otherwise
objectionable content. Note if you are accused of harassing another VU
Games user in general or private chat, VU Games reserves the right to
suspend you from all future Promotions and/or games for a period of time
to be determined in VU Games' sole discretion. To file a complaint of
harassment, you should send us an e-mail at
Hoylehosts@vugames.com within 24 hours.
Your complaint must include a description of the harassing behavior and
the exact time it occurred. Due to virus concerns we will not accept
attachments of any kind. We also will not accept chat that has been copied
and pasted as it may be altered.
- You may not falsify personal information
required during registration or when claiming a prize.
- You may not carry out any action with a
disruptive effect such as cause the screen to "scroll" faster than other
users are able to type to it.
- You may not impersonate a VU Games official or
employee or any other person.
- You may not disrupt the normal flow of
dialogue in a chat room or otherwise act in a manner that negatively
affects other users, individuals or entities.
- You may not post or transmit chain letters or
pyramid schemes; post or transmit any unsolicited advertising,
promotional materials, or other forms of solicitation to other users,
individuals or entities on VU Games that is not specifically allowed
pursuant to these Terms of Service.
- You may not intentionally or unintentionally
violate any applicable local, state, national or international law or
regulation.
- You may not modify any files which VU Games
does not specifically authorize you to modify.
- You may not "Spam" by posting or sending more
than one unsolicited message or piece of mail to a single address or in
a chat area.
- Consequences of Violating the VU Games Code of
Conduct. VU Games engages in system of progressive discipline. VU Games,
in its sole discretion, reserves the right to take whatever action it
deems necessary to preserve the integrity of its game portal. Violation of
any of the terms and conditions set forth above may result in action by VU
Games, including, but not limited to the possible immediate suspension of
your privileges to play on VU Games site.
- What to do if you Experience a Problem While
Playing VU Games Games.
If you experience a problem with another player while playing one of the
Hoyle games, the best thing to do is to report the problem to VU Games. To
do this just click on the player's name you are having trouble with and
then click on complaint; follow the simple online directions from there.
The Complaint Tool captures information about the problem including the
e-mail address of both parties and the last 40 lines of chat. Complaints
go to the Sysop who will review them and take appropriate steps. You may
not receive a response from the Sysop; but don't despair, all complaints
are read and assessed.
If it is a website problem that you wish to report the best thing to do is
to contact the customer service department by using this link;
http://support.vugames.com
Note that it is a good idea to use a working e-mail address in your user
profile. If the Sysop needs to contact the person sending the complaint
for clarification or more information, and the e-mail is bogus, then the
complaint will not be addressed. Likewise if you are complained about and
the Sysop needs to get your side of the story, but if your e-mail is
invalid, there will be no choice but to assume the complaint is valid and
take appropriate steps.
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Euchre rules
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How to Play Euchre
To Play your Cards
Click the card you want to play and drag it to its open spot on the
table, and drop it.
Or right-click the card you want, and it will be automatically placed on
the table.
Table Options
Each individual Hoyle Channel game has its own table options, and some
games have more options than others. Only the first person to Sit at an
empty table can adjust these table options. Once you're Seated at a table,
click onto the table itself, or the table info box to adjust the table
options. You may change the options between games (or hands), but the first
person who enters the room is the only person who can make the changes.
Screen information
The player with a tiny (D) next to their screen name is the dealer.
The player to the left of the dealer plays first.
The small letters: N, S, E, and W next to players' screen names
represent North, South, East and West - the location of players at the
table.
Strategies and Tips
Take tricks whenever you can. Don't hold onto a high card in a suit that
has already been played.
If it's your lead and you're holding two or more trumps, lead a trump.
It might not win, but it will suck most of the remaining trumps out of the
other players' hands. Your other trump cards then become more powerful.
Remember to cooperate with your partner. Don't play a high trump if your
partner has just done so.
Rules for Euchre
Euchre is a card game played by four people at a time - two teams of two.
Partners face each other across the table. However, you can play against the
computer with one to 3 people. Euchre is played with a pack of 24 cards:
from a standard 52-card pack, but with 28 cards removed - all cards below
the nine.
Object of the Game
The object of each hand is to win at least three Tricks out of a
possible five. The first team to ten points wins the game.
The team that called trumps wins one point for making three or four
tricks. If the team that called trumps fails at doing this, it is Euchred -
scores no points, and their opponents win two points.
If the team who called trumps makes all five tricks, called March, they
score two points.
For a person playing alone: for three or four tricks, one point; for
March, four points.
Game Play
Five cards are dealt to each player. The pack is placed face-down with
the top card turned face-up.
The first player to the left of the dealer may either pass or accept the
turned-up card as trumps. If the first player passes, the next player makes
the same decision, and so on. When a player accepts the turned-up card as
trumps, the dealer takes the turned-up card into his or her hand and then
discards a card.
If all players pass the right to determine trumps, the dealer removes
the turned-up card. The suit of the rejected card may not be used for
trumps.
The first player to the left of the dealer then has the right to name
the trump suit, or to pass. If a player passes, the next player calls the
trump suit or passes, until the option reaches the dealer again.
If all players pass a second time around, the cards are thrown in for a
new deal from the next dealer in line.
The player that declares the trump suit may declare, I Play Alone. The
partner of this player lays his or her cards facedown and does not
participate in the hand.
In play, players must follow the suit of whatever card is lead if they
are able. A trick is won by the highest trump or by the highest card of the
suit led. The winner of a trick leads the next trick.
Rank of Cards
The rank of cards in each non-trump suit from highest to lowest: Ace,
King, Queen, Jack, 10, 9.
Rank of Cards in Trumps
The Jack of the trump suit (the Right Bower), followed by the Jack of
the same color (the Left Bower).
For example, if Hearts are trumps, they rank as follows: the Jack of
Hearts, the Jack of Diamonds, and then the rest of the Hearts. If a black
suit is chosen, then the Jack of that suit is highest, followed by the Jack
of the other black suit, then the rest of the trumps.
The trump suit always has seven cards. The next suit, same color as the
trump suit, has five. And the Cross-suits - opposite color from the trump,
each have six.
Playing the Ratings Game
No doubt about it — competition adds a spark of excitement to the world
of online games! Being able to see how you measure up to your fellow card
and board players is an exciting way to show off your skills and earn
bragging rights. So in response to numerous requests, flipside.com has
developed a rating system for Hoyle games. The new system incorporates a
number of important features, some of which are unique to flipside.com: The
most popular ratings method, US Chess Federation (USCF), is used for all
games except backgammon, which uses FIBS (First Internet Backgammon Server).
Players are able to specify whether a particular table is rated or not
within any room and place constraints on who can join their table based on
ratings.
In order to allow players of the more popular games (e.g. Spades,
Euchre, Hearts, etc.) to more easily find others who want to play a rated
game, we support rooms in which the players cannot turn off ratings.
Players may not engage in private chat in a rated game.
Players may always view a list of the top 10 rated players in the
current room.
Players may view other players' ratings even in non-rated rooms.
The computer has a rating that evolves based on its win/loss just like
human players.
The system supports the generation of web pages that display player
rating information.
The new system has been introduced for a beta period beginning with
Spades and Cribbage.
Modifications will be made based on user feedback. After the initial
test period, ratings support will be added to new games as quickly as
possible.
NOTE: During the beta period the system may experience some
instability, and players might occasionally find their ratings reset.
How the ratings system works:
For all two-player games, the USCF formulas are used without alteration.
For four-player partnership games, each partnership pair is averaged and
treated as an individual.
For multi-player, non-partnership games (i.e. Hearts, Dominoes) there is
one winner. The losers are scored against that one winner, and the winner
scored against the average of the three losers.
The USCF formulas have three components: the player's original rating,
the probability that the player will win, and a development coefficient (K).
Probability of winning = 1 / (10(- difference in ratings / 400) + 1)
K = 20 if RatingOld is greater than 2400
K = 30 if more than 30 games have been played
K = 50 for new players
Result of game = 1 for a win, 0 for a loss, and .5 for a draw
Rating New = Rating Old + K * (result of game - probability of winning)
For partnership games, the rating differences used to calculate the
probability is the average of each team.
The new ratings are still calculated on an individual basis, using the
partnership's probability and the individual's K value.
For free-for-all games, the average of the losers' ratings is determined,
and that is used to calculate the probability of winning.
Then, each player's rating is changed based on that probability and what
their own K value should be.
In backgammon, the common practice is to use the FIBS rating system. This
takes into account:
The length of the match
The experience of the players
The difference in ratings between the two players
The FIBS rating scheme is explained in detail at: http://www.northcoast.com/~mccool/fibsrate.html
This is the scheme Hoyle Backgammon will use.
For all Hoyle games, a player's initial rating starts at 1500.
All of our computerized players are rated and these ratings will evolve
over time, just as a player rating can change. The computer's rating is on a
per-server basis. A benefit of this strategy is that if a group of users
cannot find four human players they will still be able to play a rated game.
By maintaining these on a per-server basis, beginner rooms will not affect
the advanced rooms, and vice versa (i.e. the computer's rating should
converge rather than fluctuate).
Leaving a game in progress:
It is recognized that the Internet is not as stable as one might hope, so
there are several ways for a player to leave a table in the middle of a
game.
So if a player disappears from a rated game in any of the following ways:
by their own free will (stand up or exit the room)
by their connection to the game being dropped (by Hoyle or some network
failure)
the other players boot them...
the Hoyle system will simply increment their INCOMPLETE counter, and
nothing more. In other words, the player will not be penalized in any way
other than an increase in the incomplete game counter. The other players at
the table will be unaffected and can finish their rated game. The players
that are at the table at the end of the game have their ratings adjusted.
This means that if a player rejoins a game, or joins a game in progress,
their rating will be adjusted at the end of the game.
Note that leaving a game is only significant once a player has made a
valid play. Until that point, they may leave and not be penalized.
Two other ways for a player to leave a table involve a flipside
moderator. A moderator may boot a player from the table, or may ban a player
from the system. In either case, the offending player will take both an
INCOMPLETE and a LOSS. The remaining players at the table will be
unaffected.
Lastly, a rated game may be stopped early by a game reset. This will not
affect the ratings of those players at the table since a full consensus is
needed to reset a game.
None of the casino games will be rated since in most of the games a
player competes against the house and not other players. In effect, there is
an inherent skill level indicated by the size of a player's bank.
All of the remaining Hoyle games will eventually have ratings
implemented. In games such as Crosswords, Word Searches, or Word Yacht a
player must have at least 1 opponent at the end of the game for their
ratings to change.
Tips
Did you know you can control-click people in the players list to
add/remove them to/from private chat?
Chat Sound "Hot Keys"
In a game, you can send sounds to the other players by holding down the
ALT key and pressing one of the following keys:
| ALT+ |
SOUND |
| 1 |
applause |
| 2 |
Wow! |
| 3 |
Oh, gnarly! |
| 4 |
Whatever! |
| 5 |
Inconceivable! |
| 6 |
Awwwww! |
| 7 |
Rough! |
| 8 |
pant...pant...pant |
| 9 |
ahem... |
| 0 |
Are you still there? |
| Q |
yay yay yay yay yay |
| W |
hee hee hee ha ha |
| E |
Excuse me! |
| R |
Pardon me! |
| T |
Hey! |
| Y |
Squawk! |
| U |
You go, girl! |
| I |
I am afraid I goofed. |
| O |
Are we having fun yet? |
| P |
Nah Nah Nah Nah Nah Nah |
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